Tuesday, September 11, 2007

Game Term Glossary

  • Character Conception- This is the idea behind the character: your guiding principal about what the character is like, their place in the world, etc.. Strider’s character conception (from Lord of the Rings) might be: reluctant king who is shirking his responsibility and off wandering the planet. Conan’s might be: big guy who’d rather get drunk and kill then have a conversation. A character conception need not be totally formed (or formed at all) at the beginning of the game. Through the magic of revision, when you get one that you like, we simply rewrite what has come before a bit so that it seems like you’ve had your character conception in mind all along.
  • Crit: Short for Critical hit. A critical hit is scored, in general, by rolling a natural twenty on the twenty sided die to hit. Some weapons crit more often. When you roll a crit, all damage done by you on that blow is doubled. As a rule for this game, monsters cannot crit against players unless the monster has a class level (a fourth level Ogre barbarian can crit, for instance; a regular Ogre can not) or the encounter is at the same CR as the characters. “Crit”ing a skill or ability check means automatic success regardless of penalties or difficulties.
  • Fumble: A fumble is the result of rolling a natural 1. Fumbling is failure no matter what modifiers. Also, a fumble in combat may result in your falling down. It requires a Balance skill roll to stay on your feet.

No comments: