A quick note.
Most of the entries that are on this blog are either Game Play, Or Game World. At the end of the post are labels (there's also game mechanics, but that's far less frequent) that will tell you which category the post fits into.
Game Play posts are me telling you all how role playing games are played, how to get the most enjoyment out of your play, etc.. These posts are good to read if you feel like you're trying to figure out what you can do as a player of a role playing game.
Game World entries are descriptions of some thing in Aversill. I write these from time to time. Sometimes, they're more for me than for you, but as they are stuff that your character would probably know, I put them up there. If you feel like you really could care less or if you just want the cliff notes version of these, just ask me. I will be happy to explain "The Fade" or "The Eternal Library" in the ten cent reader's digest version of the blog post. If you want to know more, feel free to read.
Showing posts with label blog. Show all posts
Showing posts with label blog. Show all posts
Thursday, December 27, 2007
Saturday, September 15, 2007
How to post
First of all, you can either post anonymously and just sign it or you can sign with your Google account if you have one. To get one go to https://www.google.com/accounts/NewAccount. It's free, and then you can have a cool name like Monstro!
Alright, after you do that, simply press on the "comment" link under the post and it will take you to a screen that asks for your user name and password. There should be a box where you can enter your comment and a string of characters for you to re-enter (this is so that automated programs can't comment on the blog).
That's it. After you do this, your comment should appear. This allows for a kind of discussion between readers of the blog.
Alright, after you do that, simply press on the "comment" link under the post and it will take you to a screen that asks for your user name and password. There should be a box where you can enter your comment and a string of characters for you to re-enter (this is so that automated programs can't comment on the blog).
That's it. After you do this, your comment should appear. This allows for a kind of discussion between readers of the blog.
Monday, September 10, 2007
Why The Wiki?
Quick answer: Because a few of you have never played Dungeons and Dragons.
Quick answer, part 2: Because there is no book to read that will describe the world in which your characters live.
Quick answer, part 3: Because I'm making this up as I'm going along and so I'd kind of like to have some record of it. Call it a history of the world, or a guidebook to how things work in the game, I see an Aversill Wiki as an integral journal to what has made it so far into the game world.
What I think this Wiki will essentially cover are the geographical, political, racial, physical, and all other details of the game world. I want to have brief descriptions of what your characters would probably know by virtue of simply having lived lives in Aversill--information which you yourself most likely will not know.
Lastly, I want to make this a kind of record of what you all have accomplished. This is a world that is being built around five players as we play. The world is interesting, sure, but I think we would be remiss if we didn't offer the position of prominence to the character quests and actions that spring that world into existence.
Quick answer, part 2: Because there is no book to read that will describe the world in which your characters live.
Quick answer, part 3: Because I'm making this up as I'm going along and so I'd kind of like to have some record of it. Call it a history of the world, or a guidebook to how things work in the game, I see an Aversill Wiki as an integral journal to what has made it so far into the game world.
What I think this Wiki will essentially cover are the geographical, political, racial, physical, and all other details of the game world. I want to have brief descriptions of what your characters would probably know by virtue of simply having lived lives in Aversill--information which you yourself most likely will not know.
Lastly, I want to make this a kind of record of what you all have accomplished. This is a world that is being built around five players as we play. The world is interesting, sure, but I think we would be remiss if we didn't offer the position of prominence to the character quests and actions that spring that world into existence.
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