So, lots of stuff happened, most of which revolved around Geoffrey Flinthurst, the Fade expert from Kaydtch. Having rescued Flinthurst and a single guard from Kaydtch before the little town turned evil, it was only a matter of time before the guard alerted his superiors that you had Flinthurst under your protection. Only one way around it....
Give Flinthurst to the halflings.
Boaben Fee, leader of the halflings, was only too happy to supplement his new business of selling weapons to scared peasants with a little job of hiding Geoffrey from the powers that be. As the halflings are not allowed in the city, they have no love for Drodswell or his Defenders. In fact, as a sign of good faith, they decided to return all of the items stolen from one of their less scrupulous fellows whom Boaben assures you has been run out of town. Among the items (all of which could have only been taken off characters in town, was a wooden box with an ivory seal).
When Earthmoon returned from town, having been hassled by a guard who still wants revenge on Emord, she immediately recognized on the box the sign of the Southern Jungle Trading Company--basically the Belgian colonial government in Heart of Darkness who are notorious more mistreating their lizard man slave populations during expeditions into the jungle. What's more, inside the box was a medallion awarded to Virgil Breech for his years of solid service to the company.
AT this point the party decided to split. Grengulia decided to head back to the farmhouse to guard Geoffrey Flinthurst until nighfall when he could be moved. Earthmoon and Felden headed off to Hyberoan to watch Breech and Emord and Neri waited with the halflings, Neri all the while losing gold coins.
While watching Flinthurst, Grengulia spied a convoy of Defendeer guards headed off to burned out ruins into which they disapeared. She did not pursue but instead waited for Neri and Emord.
Meanwhile in the city, Felden spent the day hanging around defender HQ listening in on important business. She learned that Breech was kicking in farmdoors all around the surrounding area looking for clues to the Fade ruins, and that the prisoners were to be taken away the next day in a caravan. Later, when Virgil got off duty, she and Earthmoon followed Breech to the Foul Toad--discovering there the faint odor of hard drugs.
Neri, Emord, and Grengulia headed back to the halfling camp with Flinthurst in toe. Grengulia who was riding ahead was jumped by two Owlbears which she completely destroyed.
Earthmoon summoned a Thoqua to burrow out of the city walls, putting a large tunnel right in the center of the Kaydtch stockade and then out into the surrounding field. The party now re-united, hoped to convince the people held in the Kaydtch stockade to escape. The plan worked to lesser and greater degrees. Half of the people made it away, now to wonder the country side, where they will, in all likelihood, get picked up again. The other half were happy enough where they were (too afraid to flee). The guards who were knocked unconscious during the escape attempt will be able to easilly identify their attackers (there are only so many half orcs and dwarves in the area) so the characters are likely to be implicated in this escape. Earthmoon, of course, isn't happy because there is still half of the stockade left that needs to be rescued.
This means, of course, that on top of all other difficulties, the characters are now likely to be hunted by Drodswell's Defenders, who are themselves looking to play with powers cosmic and ancient.
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